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CG Forest Study | Environment

Just finished a 3D environment study. Inspired by reference images, I wanted to capture the tranquil feel of a sunlit forest. This was a fun learning exercise, focusing on lighting, composition, and creating realistic foliage. The base layout and lookdev were done in Maya, and I used Houdini to build the rest of the environment. It was a great opportunity to explore Houdini's procedural capabilities for rapid environment creation.

I'm planning to add some water simulations and try my hand at making the foliage sway in the wind. Looking forward to pushing this project further and sharing the updates!