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Elder Scroll Online | Gold Road | Game Cinematics

I've got the opportunity to work on this epic game cinematics, worked on couple of assets, environments and scatter.
Check out the official release blog from the studio.
https://themill.com/the-mill/editorial/elder-scrolls-online-gold-road/

Prison Environment, 
Worked on the pillar model, layout textures, and lookdev. Also, created detailed ground, including edgewear and organic rock scatter.

Prison Environment,
Worked on the pillar model, layout textures, and lookdev. Also, created detailed ground, including edgewear and organic rock scatter.

I've worked on cliff layout, textures, and look development.

I've worked on cliff layout, textures, and look development.

Prison Environment

Prison Environment

Prison Environment

Prison Environment

I've also worked on the desolated Prison Environment layout, procedural textures and lookdev.

I've also worked on the desolated Prison Environment layout, procedural textures and lookdev.

Credits.

Credits.

Some Internal renders. Worked on texture/lookdev

Some Internal renders. Worked on texture/lookdev

Some Internal renders. Worked on texture/lookdev

Some Internal renders. Worked on texture/lookdev

Shards Scatter using some mask by feature nodes in houdini

Shards Scatter using some mask by feature nodes in houdini